Together with my ISA mate, I managed to get a working protoype.
I integrated the art that he made(which took way more time than expected...) and changed the win-state. Now the player has won when he kills the enemy tower.
What I have learned is how to make stuff visible over everything else. I have done this by adding a camera that only sees the selected sign and the health bars with a higher depth and clear fags on 'depth only'.
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| This is what you see at the beginning of the game (and you double clicked one of the first two tanks) |


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