Today I have only been working on bullet trajectory. I found the formula for the desired shoot angle on Wikipedia:
I also got some help from this forum: http://answers.unity3d.com/questions/49195/trajectory-of-a-projectile-formula-does-anyone-kno.html
Here is my bullet script:
Unfortunately the result first looked like this(given angle: -16.36):
But later with some critical thinking, I found the problem! I had two variables the wrong way around, wasted so much time on this....
Happy it's working now though!


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